- Apr 22
- 2 min read
Following up on yesterday’s patch, today’s hotfix reduces the difficulty of several enemies which became harder than intended (especially the Act 1 Bosses) in addition to bringing a number of Hero-based balance changes. These changes are mostly buffs, including several buffs to the Max/Starting Mana on Heroes. It also brings reworks to a handful of Hero specs which were rarely being picked.
Hotfix | | | 22 April 2026 |
Following up on yesterday’s patch, today’s hotfix reduces the difficulty of several enemies which became harder than intended (especially the Act 1 Bosses) in addition to bringing a number of Hero-based balance changes. These changes are mostly buffs, including several buffs to the Max/Starting Mana on Heroes. It also brings reworks to a handful of Hero specs which were rarely being picked.
ENEMY ADJUSTMENTS, ALL DIFFICULTIES
Note: These adjustments will be more felt on higher difficulties (particularly SSS), as enemies there gain proportionately more stats.
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HERO ADJUSTMENTS
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