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Patch Notes are moving to Steam!
Announcement | 29 July 2026 Going forward, we will publish the patch notes on Steam instead of this website. Here is the link to the new Patch notes: https://steamcommunity.com/app/3669200/allnews/ You can also find video formats of our patches on our Youtube channel: https://www.youtube.com/@Guildrun Thank you for following along Guildrun!
Jul 29


Guildrun Update Version 0.5 - Demo Release!
0.5 brings a playable demo to Steam with a big balance update, new art, new music and new features. Patch Notes | 16 July 2026 We couldn't be more excited after 6 months of weekly updates with our community to release a demo on Steam today. Big thank you again to each and everyone of you. We have lots to cover, so let's get right into it. As always, "⭐" means this change was suggested by our community. HIGH LEVEL OVERVIEW OF CHANGES Narrative Comics New music Big balance upda
Jul 16


Guildrun Patch 0.4.30.645
We’re back with an end-of-the-week update, bringing you bug fixes and balance adjustments. Patch Notes | 10 July 2026 ⭐ = Community Suggestion VISUAL & AUDIO UPDATES Updated Starter Kit event picture BUG FIXES ⭐ Fixed looped endless floor caused by saving and loading a run after reaching endless mode ⭐ Fixed re-rolling Rank B Specializations not removing some of the effects from the specialization. Affected heroes: Aria, Dragomir, Fiona, Gustav, Irini, Kai, Karsu, Niklas, Pim
Jul 10


Guildrun Update Version 0.4.30
0.4.30 brings a run-save system, a reworked balance for endless mode and a new boss environment. Patch Notes | 7 July 2026 ⭐ = Community Suggestion GAMEPLAY CHANGES Endless Balance rework (more details below) Improved saves Run saves: you can now save and resume your runs Cloud saves have also been reinstated and should work again across different machines New battle Speed: “Auto”, which starts each combat at medium speed, and speeds up after 20 seconds of combat New "Friends
Jul 7


Guildrun Update Version 0.4.29
0.4.29 brings Guildrun in 6 new languages, adds some event artwork and brings bug fixes and balance updates. Patch Notes | 30 June 2026 ⭐ = Community Suggestion VISUAL AND AUDIO UPDATES Three updated/added event images for Ringing Fall, Starter Kit and the Three Paths ⭐ Improved fonts and text sizes Updated texture for Rank Up sequence and slight visual polish Updated S rank item/relic Vfx on the Shop and Auction House to distinguish it more ⭐ Difficulties now display their e
Jun 30


Guildrun Patch 0.4.28.576
Today's patch brings a big performance update and some bug fixes. Patch | 25 June 2026 We have a special performance-focused patch today, decreasing the loading times between scenes. To achieve this, we did a major overhaul in our UI structure. ⭐ = Community Suggestion GAMEPLAY IMPROVEMENTS Decreased loading times between screens by imlpementing a new UI System that prevents the UI from being rebuilt on every scene change UI CHANGES HUD is now visible during Challenge Fight r
Jun 25


Guildrun Update Version 0.4.28
0.4.28 focusses on stability and UI improvements alongside some balance updates. Patch Notes | 23 June 2026 ⭐ = Community Suggestion VISUAL AND AUDIO UPDATES Improved loading times and added a new splash screen The compendium has a new UI ⭐ Fixed icons that were wrongly color-coded (e.g. poison-themed relics showing up in attack speed color) Added the last missing item icons Updated the overall presentation of the Settings Corrected the hero equipment frames in Victory/Defea
Jun 23


Guildrun Hotfix 0.4.27.532
Smaller patch with some difficulty adjustments and a few fixes. Hotfix | 17 June 2026 GAMEPLAY CHANGES New Run button in End Screen now starts a new run without going back to the Menu BUG FIXES Fixed the Combat Tracker being hidden during events Adjusted the "placeholder" tag in Event scene to not show up on finalized assets Fixed some camera issues in certain cases when dragging the camera during battle BALANCING ADJUSTMENTS Enemy Stats SS+ ⬆️Reverted yesterday’s change w
Jun 17


Guildrun Update Version 0.4.27
0.4.27 brings a balance pass across the game, new and updated icons and improvements to the sound experience. Patch Notes | 16 June 2026 ⭐ = Community Suggestion GAMEPLAY CHANGES (Highlights; more details below) Balance Pass across heroes, items and difficulties New and updated icons for items and abilities Sound pass and added Kai soundset VISUAL AND AUDIO UPDATES New and updated icons for relics, items, and abilities ⭐ Updated camera work to have smoother movements ⭐ Update
Jun 16


Guildrun Hotfix 0.4.26.513
The last blow of the week of hotfixes! Another sizeable balancing and difficulty adjustment, more camera work and bugfixes. Hotfix | 12 June 2026 GAMEPLAY CHANGES New camera adjustments Add more missing icons New elements and adjustments to tutorial BUG FIXES Fix issue that caused new players to get stuck in tutorial Fix S-Rank Hero Event in Endless Mode giving wrong heroes Fix Endurance trial always showing 30 second duration Fix camera issues on ultra wide aspect ratios Fi
Jun 12


Guildrun Hotfix 0.4.26.503
A bonus patch following yesterdays hotfix brings in a new end screen, multiple bugfixes and a general balancing pass. Hotfix | 11 June 2026 GAMEPLAY CHANGES New end screen with run summary that shows up when you beat the final boss or you finish your run BUG FIXES Fix wrong buttons in the dialog panel saying you have not enough shards that would cause you to go back to the menu if you pressed OK Fix “The Nest” event decreasing basic stats instead of decreasing Defense. Fix t
Jun 11


Guildrun Hotfix 0.4.26.498
Following up on yesterday’s patch, today’s hotfix adds a toggle for the camera shake, improves debuff-allocation, fixes some bugs and makes some updates to hero balance. Hotfix | 10 June 2026 GAMEPLAY CHANGES Many relics which apply Debuffs through Heroes (such as Tank's Frostplate Banner) now treat the Hero as the source of the Debuff application. This will allow more synergy opportunities for Heroes with these relics. Added a camera shake toggle in settings and improved cam
Jun 10


Guildrun Update Version 0.4.26
0.4.26 brings further improvements to events, new items and relics and balance updates. Patch Notes | 9 June 2026 With today's patch comes not only a new name for the game, but also a second pass on the new events we shipped last week, alongside some new items, relics and balance updates. We are also introducing camera movement to the game. ⭐ = Community Suggestion GAMEPLAY CHANGES (Highlights; more details below) New Game name: Guildrun! Second pass on the new events, simpli
Jun 9


Rift Reborn Update Version 0.4.25
0.4.25 brings 20 new events, trial fights and new rankup animations, Patch Notes | 2 June 2026 We’ve got a very eventful patch for you all today! We have added 20 brand new events to the game this week, including 4 combat-based events called “Trials”. We also added a new rankup animation sequence and Rip has found his voice. ⭐ = Community Suggestion GAMEPLAY CHANGES (Highlights; more details below) 20 new events this week! Trial Fights Difficulty adjustments (especially on Ch
Jun 2


Rift Reborn Update Version 0.4.24
0.4.24 brings difficulty, balance and UI updates and improvements. Patch Notes | 26 May 2026 GAMEPLAY CHANGES (Highlights; more details below) The total number of Heroes between the board and the reserves is now always 6. Smoothed out difficulty spikes in SSS difficulty Balance updates to 14 of 25 Heroes UI Upgrades to Hero cards, Hero panel and difficulty selection VISUAL AND AUDIO UPDATES Improved the hero panel clarity Added a difficulty selection screen Hero cards in the
May 26


Rift Reborn Update Version 0.4.23
0.4.23 brings a big update to the event system and many QoL improvements. Patch Notes | 19 May 2026 GAMEPLAY CHANGES (Highlights; more details below) Major changes and updates to the Event system New relics and items for Shield builds QoL changes, including the option to toggle the rankup screen Performance optimizations Bug Fixes and Balance Updates VISUAL AND AUDIO UPDATES Rankup screen that's triggered on the Shop is now hideable Added an animation to battle result screen
May 19


Rift Reborn Update Version 0.4.22
0.4.22 brings a new game mode - the Rift Sealing Protocol! Patch Notes | 12 May 2026 GAMEPLAY CHANGES (Highlights; more details below) New game mode: Rift Sealing Protocol New legendary relics Difficulty adjustments to S+ UI and text simplifications Balance updates VISUAL AND AUDIO UPDATES New UI animations: Initial hero selection Start buttons Events Heroes' abilities that have stacks now have visual feedback according to how many stacks it's accumulated. This also includes
May 12


Rift Reborn Update Version 0.4.21
0.4.21 brings updates to Rank Modifiers, new enemy stages, an improved super shop, and new voices for four heroes. Patch Notes | 5 May 2026 GAMEPLAY CHANGES (more details below) A pass through all Rank A/S Modifiers, making them more exciting and improving unpopular/underpowered options. Added new enemy stages. Improved Super Shop. Among other changes, the Super Shop now contains one guaranteed Legendary Quest Relic that impacts team size for a cheaper prize. Balance Updates
May 5


Rift Reborn Devblog #1
Feedback Loops, Win Streaks & What's Next By Aleco, Lead Game Designer at Leyline Devblog | 28 April 2026 Introduction Greetings! My name is Aleco and I'm the Lead Game Designer here at Leyline. In this dev blog I’m going to be walking through some of the thinking behind our most recent patch, as well as share some exciting plans for what's coming next. The most recent patch shook up the game in a big way by making it harder and less powerful to assemble feedback loops, a gam
Apr 28


Rift Reborn Update Version 0.4.20
Major balance update, improved tooltips, 5 new voices for our characters and enemy redesigns. Patch Notes | 28 April 2026 0.4.20 brings another major balance update, improved tooltips, 5 new voices for our characters and some enemy redesigns. GAMEPLAY CHANGES (more details below) New Enemy layouts, updated enemy abilities and difficulty adjustments Increased resale values in the shop Balance pass across many items and relics, and some heroes VISUAL AND AUDIO UPDATES New toolt
Apr 28
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