Guildrun

Frequently Asked Questions

  1. What kind of game is Guildrun?

    Guildrun is a PvE roguelike autobattler game.

  2. When will the game release?

    We are aiming to release Guildrun in 2027.

  3. Where can I play the game?

    The demo of Guildrun is available on Steam. The game is compatible on Windows and Mac. Plans for Linux support are not yet determined.

  4. What languages can I play in?

    The demo supports English, German, Spanish, Portuguese (Brazil.), Russian, Simplified and Traditional Chinese. More languages are planned to be added in the future.

  5. Where does Guildrun take inspiration from?

    We’re big fans of autobattlers and roguelikes. Teamfight Tactics and Slay The Spire helped shape our thinking around strategy, progression, and replayability.

  6. What roguelike gameplay can we expect in Guildrun?

    Each run lets you evolve your heroes through upgrades, paths, items, and relics, creating new strategies every time. Success depends on how you build your team and adapt to the challenges you face in endless monster-filled rifts.

  7. Is Guildrun single-player or multiplayer?

    The game is currently focused on singleplayer, yet a 2-player co-op mode is in development. PvP is not planned, Guildrun is focussed on a pure PvE experience.

  8. Does Guildrun contain any generative AI?

    All art in the game is hand-painted by our talented artists Kathi and Dewi who've been working hard on the game since last year. Guildrun's style seems to be unfortunately a style that a lot of AI tries to replicate which sucks a bit, so we've decided to add this disclaimer to the FAQs.

  9. Are you planning to involve the community in the development of Guildrun?

    Our community has been involved in the development of Guildrun since we had the first playable version. Their feedback has already played a big role throughout the development of the game, and we plan to continue working closely with players as development progresses. If you'd like to help shape Guildrun, we’d love to have you join the conversation on our Discord: discord.gg/guildrun.

  10. Will the demo stay online?

    Yes! The demo will stay online for a while. We want players to continue exploring it while we keep working on the game together with the community and gather feedback.

  11. Will Guildrun support Steam Deck?

    Guildrun is already playable on Steam deck with mousepad and L1 and L2. We're interested in adding controller and official Steam Deck support and will be looking into it, but we can't make any promises at this stage. We'll share more information as development progresses.

  12. Will my demo progress carry over to the full game?

    Yes, we plan for every Steam account to keep the progress they make in the demo in the full game (metaprogression, difficulty unlocks and hero mastery stars).

  13. How will you monetize Guildrun?

    Guildrun will be a premium game, and available on Steam for a one-time purchase. We have not landed on a price yet.

  14. Can I play the beta and give feedback?

    Yes. We will open a beta branch on the Steam demo up soon after launch, where we’ll update the game frequently with new content and features to get feedback from our community.

  15. What do I do if I encounter a bug?

    We’re sorry to hear that! If you don’t find anything about it on our support website, please reach out to us through our Report a Bug form and we’ll be happy to help.

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