Patch notes · October 6, 2026

Patch 0.5.12

Hello Guildmasters,

Welcome back to our weekly update!

We’ve taken another step toward opening a beta branch for the full version. This week was mostly about development groundwork, alongside concept and production work on a brand-new hero. We’ll have more news about the beta for you soon.

On the demo side, this update brings a set of fixes suggested by the community, including performance improvements for status-effect builds and fixes for several effects that weren’t working as intended.

⭐ = Community Suggestions

  • ⭐ Improved game performance when playing status-based builds
  • ⭐ Fixed Burn Catalyst incorrectly dealing bonus damage to all enemies instead of just burning one. The damage should now correctly ignore the armor.
    • Note: “Burn Catalyst” is a rare relic which grants: “For Rush (15), enemies receive 50% more Burn damage.”
  • ⭐ Fixed Amulet of Shields granting extra shields to the shield source instead of the shield target
    • Note: “Amulet of Shields” is an epic item which grants: “Whenever the holder applies Shields, apply 25% more.”
  • ⭐ Enforced Presence now works with all rush triggers instead of only the owner
    • Note: “Enforced Presence” is an A/S rank modifier for assassins, granting: “On Rush trigger, Assassins gain 15 Crit, 15 Attack, and 15 Magic. Backup.”
  • ⭐ Fixed the Max HP value in Bruiser’s Mitts’ description
  • ⭐ Fixed the Mana Regen value in Emerald Chain’s description